Ghosts 'N Goblins is well-known as being one of the toughest platformers ever. Its' sequel, Ghouls 'N Ghosts, lays off the difficulty just enough to make this trek possible -- it's definitely still not on the easy side, though. But persistent players will be treated to some of the best graphics, sound, and gameplay the early 16-bit era had to offer.

Once again, you'll play as Arthur, a knight who has to travel through the underworld to save a princess from Lucifer. You have an impressive array of weapons to use, but just one hit from an enemy will have you running around in your skivvies, and another hit will turn you into a bag of bones.

Most damningly, you'll actually have to play through the entire game twice to save the princess. Back in the day, this led to many systems being left on overnight to "save" the player's progress. But with the VC, players are free to quit whenever they want and pick up right where they left off.

Those players weaned on the babyfied difficulty of most modern games will probably find Ghosts 'N Goblins to be unfairly tough. But gamers that cut their teeth during the 8 and 16 bit eras that enjoy platforming games will have a good time with this.

VC Reviews / Video Games / Main Page